How to bounce back from rejection
Posted on August 13, 2019, Level intermediate Resource Length medium
When someone rejects you, it helps to remember that there's another you. By Adam Grant.
How to run Scrum in data science teams
Posted on August 4, 2019, Level beginner Resource Length medium
Haydar Özler wrote this piece about his hands-on experience tips on team structure, skills, cross functionality, product backlog items, sprint lengths, difficulties and benefits when using scrum framework on a data project.
Web accessibility guidebook for developers
Posted on July 17, 2019, Level beginner Resource Length long
Nikola Shekerev wrote this guide in you will get what he has learned about both fundamental and advanced accessibility topics while implementing accessibility compliance (Section 508, WCAG 2.0 and WAI-ARIA) for KendoReact.
Tags ux web-development teams software
Public presentation tips
Posted on June 18, 2019, Level beginner Resource Length long
Tips and tricks for anybody interesting in public speaking. Speaking on stage in front of ~800 people is a daunting task for anyone, regardless of how much speaking experience you might have. By Yaron Galai.
The dark side of the product management role
Posted on June 13, 2019, Level beginner Resource Length long
Abhishek Sharma is the author of this article aimed at aspiring product managers. Popularised by all Silicon Valley companies, people think Product Manager is a Mini CEO kind of role. Software Engineers, Business Analysts and even Designers are interested in this role before examining the pros and cons of it.
6 tips for optimal human capital management
Posted on June 12, 2019, Level beginner Resource Length medium
The article from the pen of HireYourTalent on topic of human capital. The concept of human capital and, by extension, its measurement is becoming increasingly popular.
Calculating the cost of software quality in your organization
Posted on June 8, 2019, Level beginner Resource Length long
An article by By Herb Krasner on interesting topic of the cost of software quality. Meeting the customer's expectations at a high degree of conformance is no longer expected to come at a premium –- it is just expected.
6 weeks: why it's the Goldilocks of product timeframes
Posted on May 14, 2019, Level beginner Resource Length short
Process for a product team can be suffocating, or process can be liberating. And no process at all? Well that's fun for maybe a week or two before everything starts to fall apart. Interesting read by Brian Donohue from intercom.com.
Tags management miscellaneous ux agile teams
Culture follows structure
Posted on May 12, 2019, Level beginner Resource Length short
An article by Dave van Herpen who led break out session during conference on Organizational Design. The objective of the workshop was to share practical do's and dont's on how to drive true organizational change towards self-organizing teams, to deal with the turbulent markets these organizations find themselves in. YThis was during a highly interactive event "Fit for the Future," enabled by CIO Platform Nederland and the DevOps Agile Skills Association (DASA).
Make your UX design process Agile using Google's methodology
Posted on April 15, 2019, Level beginner Resource Length long
Google has developed a methodology to make the design process fast and still offer valuable insight. Forget minimum viable products and focus on prototypes and build and test in a week! An article by interaction-design.org.
Tags ux web-development learning agile teams
The science of drawing and memory
Posted on March 21, 2019, Level beginner Resource Length short
Interesting article by Youki Terada about experience of experts in the science of memory -- how people encode, retain, and recall information. It's long been known that drawing something helps a person remember it.
Tags miscellaneous teams learning
Good engineering practices while working solo
Posted on February 1, 2019, Level beginner Resource Length long
An article by Shalvah about time when you got to go it alone and how do you make the most out of it. And while much of product development involves being able to manage or work with the rest of the team, it's equally important to develop good practices while working solo.